Artist Statement
I go through many phases as an artist, possessed by the possibilities of a medium and driven to understand its inner workings. Sometimes I merely skim the surface. Other times I drown in them - obsessed with techniques and theories.
Because of this I flourish in the interchangeability that comes with being a New Media artist. The field is so vast that there isn’t a single set of expectations. When asked for a definition, I answer: anything that combines art and technology to create an immersive or interactive experience.
The issue with this definition is that it doesn’t truly grasp why I make art. It doesn’t account for the novels, comics, or animations I want to make that aren’t interactive. It doesn’t cover my wonder sparking a what-if that all good pieces begin with.
At their core, my pieces are about toeing a fine line between this wonder and escapism. They’re about leaving behind where you came from and submerging yourself in a single moment. They’re about taking your senses hostage, dragging you through a story, or letting you wander through a place you’ll never be able to find. They’re about bringing glimpses of what isn’t real into what is. They’re about trying to make an unbearable moment bearable.
At their core, my pieces are about toeing a fine line between this wonder and escapism. They’re about leaving behind where you came from and submerging yourself in a single moment. They’re about taking your senses hostage, dragging you through a story, or letting you wander through a place you’ll never be able to find. They’re about bringing glimpses of what isn’t real into what is. They’re about trying to make an unbearable moment bearable.
They’re about an attachment to detachment.
Be it a record of my own wandering or allowing the audience to escape the world - I hope that you’ll let yourself go by experiencing what I create.
It is so wonderful to escape this way.
About Me
Going into my first year of the masters of Digital Media Program at Toronto Metropolitan University, my works focus on the intersection of art and technology for the creation of immersive experiences. My works explore aspects of music theory and performance, visual art, design and fabrication, storytelling, writing, and creative coding to generate projects based on current themes of fascination.
Not only has this caused me to develop a wide variety of skills (such as laser cutting, 3D printing, and Game Design to name a few), but my projects have allowed me to experiment in various mediums to learn and manipulate their inherent affordances for the sake of subversion or exploitation - thereby allowing for both play (something inherent to my creative process) and emergent experiences.
Best Works