Concept
Some people lose it when they get stuck in a place too long. Their grip on what is slips, and their perception of time disappears.
Charlie's been quarantined without talking to anyone for a while. Things start to get weird.
Made as the final project for my first intro to coding class, "Quarintine" was the start of a game that would have explored time losing value without social construct. Coded entirely in processing 3.